Ran a four player game of Fistful of Lead: Bigger Battles with a couple modifications to both speed play and reduce 'bloodiness'. Caused some consternation amongst the players thinking the 'high die rolls' should have been more bloody and not enough casualties but at the end of the game 25% of the figures in the game (less the very late arriving cavalry that showed up and nothing more) were down. That is pretty bloody. Without my mods it probably would have been 75%!
Alas, was having far too much fun running the game to take many photos. A couple groups of Cheyenne were raiding a stage station in northeastern Nevada with a stage and its passengers having arrived late the night before and the game starts before first light - and hard for figures to be seen even at short range which also frustrated the players (I was rolling dice to determine). Got easier to see as the sun rose - though was in the eyes of the whites for a turn or two with a negative modifier to shooting as a result.
Across the road from the stage station was a small homestead being used by a group escorting grain wagons to the fort somewhere further south. And ambling along the road with a trio of pack mules was no than a very young Annie Oakley, a Hero.
There was a herd of pronghorn antelope roaming around (near the trees at the top of the photo below) and even a half dozen buffalo (you can sort of see them at the bottom of the photo on the right but a top down view).
There was a possibility some Shoshone might show up, mortal enemies of the Cheyenne. There was also that late arriving cavalry patrol. There were also some additional heroes that might have made an appearance but did not.
The stage station pretty much burned down since the Cheyenne lit fires to cover their activities. The wagon escort managed to get off the board but didn't do much to help save the stage station so maybe the leader might consider going further afield, like Alaska. The wagon messenger (shotgun) managed to limp the stagecoach along behind the wagons - those horses didn't get changed and were too tired for any more speed. A couple of the women at the station, the cook and one of the passengers, ran off into the woods and may be the basis for another game.
And poor Ms. Oakley ended up dying from her wounds with no one left around to care for her - though she did some 'executiion' before she went down. Also, both groups of white-eyes were each guilty of taking a scalp!
Seemed like all the players had fun and I got to indulge being creative as the game master. One of the most fun games to run for me I've ever put on. The most unique element of the game is that none of the players asked who won which I hope was a factor of having too much fun to care.








































